and finally this the real model!!
ref : 0005
Honeycombs 2
Here is the result...!
What was done here is simply subdivide 2 surfaces and list points to get sets of strips and "cull" it! Usually when you make hexagrids, it's a bunch of hexagons set on a point grid and a center point...
And when you get to production, you unroll hexagon cells one by one...and start getting it together and it lasts forever! Moreover, you need much more material (cardboard or whatever you are using and glue)!
ref : 0004
What was done here is simply subdivide 2 surfaces and list points to get sets of strips and "cull" it! Usually when you make hexagrids, it's a bunch of hexagons set on a point grid and a center point...
And when you get to production, you unroll hexagon cells one by one...and start getting it together and it lasts forever! Moreover, you need much more material (cardboard or whatever you are using and glue)!
ref : 0004
http://
f_hexagone,
s_3d
Honeycombs 1
First post about grasshopper. I guess when you start working on these kind of tools, inevitably you have to pass through honeycombs or ribs or Voronois (as Dimitrie Stefanescu explains very well in his critical pamphlet) ...
Well this is probably the first one of a long serie of honeycombs!
Actually what we tried to do here, is to avoid the classical scheme of the hexagrid pattern. the reflection was based on the most profitable way of fabricating such an object. thinking about the economy of materials, and the fastest way of lazercutting and putting it together...
Here is the first set of strips ...ref : 0003
http://
f_hexagone,
s_script
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